Fallout 4: Worth the Wait?

As part of DAR Gaming Week, True passed this piece of greatness over to me to post. If you need any more reasons to play Fallout 4, Peagle provides some below.

By @peagle05

It's time for me to exit the vault, Fallout 4 has been out for a little over a month now and I've waited so long to write a review because that's what you have to do when reviewing a game like this..take a whole damn month to do as much as humanly possible.

So let's start with the main story, because quite honestly it's the most insignifcant part of the entire game. That's not to say it isn't good, because it is, but that isn't why we play Fallout now is it? To keep things as simple and spoiler-free as possible, (because I'm sure someone reading this hasn't played it) the game is set in the Boston area, called here The Commonwealth. After a very detailed opening sequence in which you craft your character from looks to stats, your Vault Dweller is leaving Vault 111 in search of his son who was taken from him shortly after the bombs drop. (Tip: when getting ready to leave the Vault, do a hard save in case you want to change your character again, this is your last chance to reallocate stats and change your look in the beginning). What follows is a series of quests, faction alignment and betrayal that leads to your discovery of some of the biggest mysteries in the Fallout franchise. You don't need to have played the previous three games to understand this story, but having an idea of the lore and backstory gives some of the revelations more weight. As is the case with quite a few of the open world RPG style games, the real meat of the game is in the side quests. This is where some of the more interesting pieces of the game world come into view and they must be experienced at some point in the playthrough. Bethesda does a great job making this world feel like it is truly lived in and the side quests just top that off.

Now we come to the interesting part of the game: The gameplay itself. Bethesda has done a great job improving the gunplay from Fallout 3 and it shows in some of the more intense firefights players will find themselves in. Make no mistake, this is NOT an easy game, even on Normal difficulty. You will die and it won't because ''the game is cheating'', you have to be smart in firefights and manage ressources dead in the middle of them. The enemies are so much smarter now and not just the human ones. One of the Fallout series classic enemies, the Radscorpion has a new attack pattern as they now attack from underground and will not hesitate to sneak attack you. The improved enemy agression makes the game feel less like I'm just blowing through the world and more like I'm trying to survive it and that's what you want in a game like this. It seems that the gunplay has been tightened to more closely resemble a true FPS. Based on the way some of the guns felt, the best comparison I could make is to Bungie's Destiny. Outside of the gunplay, the other big hook is the exploration. Do yourself a favor, don't use fast travel. The world outside of main/side quests is damn near alive and I've found myself in buildings with Saw-like booby traps with no explanation behind them that seemed to have a story of their own. The world tells its own story and it absolutely has to be seen to be believed. The voice work in the game, while spotty in some areas, is excellent overall. The guns both sound and look amazing and feel like they have real weight to them, it is possible to customize these guns through the use of workbenches placed throughout the world. This leads me to the next part of the game, the crafting and settlement building. Fallout 4 has a settlement system that allows you to basically build your own city, bring in survivors and truly thrive in a post-apocalyptic wasteland. The only negative is that the game doesn't do a great job of explaining how to go about building them, once you get the hang of it though, it is truly an invaluable part of the game. The perk system has been changed as well, leveliing up goes through more of a skill tree that condenses the perks and makes leveling a bit more streamlined and easy to allocate points to.

Fortunately, through my playthrough, I haven't encountered any of the game breaking bugs that games such as these tend to have. That isn't to say they aren't there, because they are. Bethesda is known to release some fairly buggy games and in their defense, it's hard to catch everything when you make a game of this magnitude. So with that, make frequent use of the game's excellent quicksave function and you shouldn't ahve a problem while Bethesda continues to support the game through post-release patches.

Bethesda Game Studios has created a masterpiece of a game and a strong contender for Game of the Year. This is the type of game that grabs hold of you and doesn't let go. You need time to play this and play it right. But if you find yourself with the time to truly immerse yourself in this world and everything it has to offer, go buy this game now and join the rest of the world in The Commonwealth.

-Peagle

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